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Pac Man Ghost Pull Toy
Project type
3D Model
Date
April 2023
Location
Wilmington, NC
I wanted to practice 3D modeling as often as I can to not forget the skills I've learned. I decided to 3D model a pull toy (more specifically, a Pac Man Ghost pull toy.) I decided to go for a different technique to 3D model. I used a plane instead of a cube and extrude the edge to outline the ghost. After 3D creating a plane outline of the ghost, I used the Append the Edges tool (which I've never used before) to create a new face and connect the edges. After creating the ghost part of the toy, I 3D modeled the base the same way. Then, I 3D modeled the wheels, the hook, and the rope using the nurbs tools. I created the Nurb curves and then extrude the nurbs. After completing the scene, I did UV mapping, so that I can import the scene to Substance Painter and then add colors and textures to the objects. I'm still new to using Substance Painter, but I'm a fast learner. With the help of YouTube, I was able to figure out what to do step by step. I gave a rustic texture to the model and placed the model in the shipyard environment.



