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Still Life
Project type
3D Environment
Date
April 2023
Location
Wilmington, NC
I wanted to practice creating 3D Still Life. First, I 3D modeled objects to put in the scene, which are a compass, a frame, and a gramophone. After 3D modeling the objects, I created a UV map for them and then created a new Maya file (Maya Binary) to place them in a scene. After arranging them the way I wanted, I created a new perspective and then exported all in a FBX file to import the scene to Substance Painter. I wanted to try different moods for the scene. I imported sunset images as environment to my asset in Substance Painter. I've taken screenshots of the scenes to see which ones I like the most, and then I rendered 2 different scenes. To finalize the scene, I imported the scene to Photoshop to add a sky background. The props are a little darker than I would have liked, but I'm happy with the overall result.































