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Texture

Date

December 2022

Location

Wilmington, NC

When creating the texture of the 3D props, I decided to go with Clip Studio Paint, because I'm able to import them in Hypershade in Autodesk Maya. I've created texture for the crayons, pencils, white board, keyhole for the door, phone on the wall, posters, wall clock, and the coffee machine.
For the books, Mandela effect drawings, Uno cards, keyboard, sugar and creamer packets, and foam cups, I used Google and Pexels to find texture that work for what I need.

I've created texture for the characters using Clip Studio Paint. I created eye colors for each character and created flower pattern for one of the characters and grippy socks for most of them. For the characters' hair, I used Maya Hair Shader texture to create this interesting, textured hair.

For the puzzle set, I used Adobe Illustrator instead Clip Studio Paint to create a butterfly illustration.

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